Engine-side species relations
Avoid/Attract rules evaluated directly by the engine renderer for live preview without re-scattering.
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Roadmap
Our roadmap is public. What's in progress, what's next and what we're exploring, with real progress instead of marketing fog.
Avoid/Attract rules evaluated directly by the engine renderer for live preview without re-scattering.
Faster, more robust shoreline detection when baking scatter around water bodies.
Full compatibility with UE 5.6 including the new foliage pipeline.
Scatter assets along splines: fences, road edges and river banks in one stroke.
Drop props with physics and let them settle naturally, simulated right in the editor.
Share species and tool presets as files and version them across your team.
Export Numivo layouts to Blender and sync them back.
Ship the Unity package for Linux editors as well.